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JUCE
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A base class for the smoothed value classes. More...
#include <juce_SmoothedValue.h>
Public Types | |
| using | FloatType = typename FloatTypeHelper< SmoothedValueType >::Type |
Public Member Functions | |
| SmoothedValueBase ()=default | |
| Constructor. More... | |
| bool | isSmoothing () const noexcept |
| Returns true if the current value is currently being interpolated. More... | |
| FloatType | getCurrentValue () const noexcept |
| Returns the current value of the ramp. More... | |
| FloatType | getTargetValue () const noexcept |
| Returns the target value towards which the smoothed value is currently moving. More... | |
| void | setCurrentAndTargetValue (FloatType newValue) |
| Sets the current value and the target value. More... | |
| void | applyGain (FloatType *samples, int numSamples) noexcept |
| Applies a smoothed gain to a stream of samples S[i] *= gain. More... | |
| void | applyGain (FloatType *samplesOut, const FloatType *samplesIn, int numSamples) noexcept |
| Computes output as a smoothed gain applied to a stream of samples. More... | |
| void | applyGain (AudioBuffer< FloatType > &buffer, int numSamples) noexcept |
| Applies a smoothed gain to a buffer. More... | |
Protected Attributes | |
| FloatType | currentValue = 0 |
| FloatType | target = currentValue |
| int | countdown = 0 |
A base class for the smoothed value classes.
This class is used to provide common functionality to the SmoothedValue and dsp::LogRampedValue classes.
| using SmoothedValueBase< SmoothedValueType >::FloatType = typename FloatTypeHelper<SmoothedValueType>::Type |
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default |
Constructor.
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noexcept |
Returns true if the current value is currently being interpolated.
References SmoothedValueBase< SmoothedValueType >::countdown.
Referenced by SmoothedValueBase< SmoothedValueType >::applyGain(), and dsp::Oscillator< SampleType >::process().
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noexcept |
Returns the current value of the ramp.
References SmoothedValueBase< SmoothedValueType >::currentValue.
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noexcept |
Returns the target value towards which the smoothed value is currently moving.
References SmoothedValueBase< SmoothedValueType >::target.
Referenced by dsp::Oscillator< SampleType >::getFrequency().
| void SmoothedValueBase< SmoothedValueType >::setCurrentAndTargetValue | ( | FloatType | newValue | ) |
Sets the current value and the target value.
| newValue | the new value to take |
References SmoothedValueBase< SmoothedValueType >::countdown, SmoothedValueBase< SmoothedValueType >::currentValue, and SmoothedValueBase< SmoothedValueType >::target.
Referenced by dsp::Oscillator< SampleType >::setFrequency().
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noexcept |
Applies a smoothed gain to a stream of samples S[i] *= gain.
| samples | Pointer to a raw array of samples |
| numSamples | Length of array of samples |
References SmoothedValueBase< SmoothedValueType >::isSmoothing(), jassert, gl::samples, and SmoothedValueBase< SmoothedValueType >::target.
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noexcept |
Computes output as a smoothed gain applied to a stream of samples.
Sout[i] = Sin[i] * gain
| samplesOut | A pointer to a raw array of output samples |
| samplesIn | A pointer to a raw array of input samples |
| numSamples | The length of the array of samples |
References SmoothedValueBase< SmoothedValueType >::isSmoothing(), jassert, and SmoothedValueBase< SmoothedValueType >::target.
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noexcept |
Applies a smoothed gain to a buffer.
References gl::buffer, SmoothedValueBase< SmoothedValueType >::isSmoothing(), jassert, gl::samples, and SmoothedValueBase< SmoothedValueType >::target.
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protected |
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protected |
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protected |