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See:
Description
| Interface Summary | |
|---|---|
| ItemizedOverlay.OnFocusChangeListener | Interface for listeners interested in when the focused Item changes. |
| Overlay.Snappable | Interface definition for overlays that contain items that can be snapped to (for example, when the user invokes a zoom, this could be called allowing the user to snap the zoom to an interesting point.) |
| Projection | A Projection serves to translate between the coordinate system of x/y on-screen pixel coordinates and that of latitude/longitude points on the surface of the earth. |
| Class Summary | |
|---|---|
| GeoPoint | An immutable class representing a pair of latitude and longitude, stored as integer numbers of microdegrees. |
| ItemizedOverlay<Item extends OverlayItem> | A base class for an Overlay which consists of a list of
OverlayItems. |
| MapActivity | Base class with code to manage the boring necessities of any
activity that displays a MapView. |
| MapController | A utility class to manage panning and zooming of a map. |
| MapView | A View which displays a map (with data obtained from the Google Maps service). |
| MapView.LayoutParams | Per-child layout information associated with MapView. |
| MyLocationOverlay | An Overlay for drawing the user's current location (and
accuracy) on the map, and/or a compass-rose inset. |
| Overlay | Base class representing an overlay which may be displayed on top of a map. |
| OverlayItem | The basic component of any ItemizedOverlay. |
| TrackballGestureDetector | Analyzes a series of MotionEvent and detects gestures. |
| Enum Summary | |
|---|---|
| MapView.ReticleDrawMode | Allow the user to specify the mode in which the reticle is drawn. |
The maps package allows applications to display and control a Google Map interface. To create a Google Map, you must extend MapActivity and implement a MapView in the layout.
In order to use a MapView in your app, you need to include the "android:apiKey" attribute in the MapView (or include a key in the MapView constructor). For now, just put any value there (e.g., "myapikey"). In order to run on actual devices, though, your application will need a real authentication key, but the process for issuing keys is not ready at this time.
Note that this is not a standard package in the Android library. In order to use it,
you must add the following XML element, as a child of the application
element, in your AndroidManifest.xml file:
<uses-library android:name="com.google.android.maps" />
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