| deleteChild(fk_Model *model, bool setMode=false) | fk_Model | |
| deleteChildren(bool setMode=false) | fk_Model | |
| deleteLineColor(void) | fk_Model | |
| deleteMaterial(void) | fk_Model | |
| deleteParent(bool setMode=false) | fk_Model | |
| deletePointColor(void) | fk_Model | |
| entryChild(fk_Model *model, bool setMode=false) | fk_Model | |
| fk_BaseObject(fk_ObjectType type=FK_BASEOBJECT) | fk_BaseObject | |
| fk_MatrixAdmin(fk_ObjectType=FK_MATRIXADMIN) | fk_MatrixAdmin | |
| fk_Model(fk_Shape *shape=(fk_Shape *) NULL) | fk_Model | |
| foreachChild(fk_Model *model) | fk_Model | |
| getAngle(void) const | fk_MatrixAdmin | |
| getBaseMatrix(void) const | fk_MatrixAdmin | |
| getDrawMode(void) const | fk_Model | |
| getID(void) const | fk_Model | |
| getInhAngle(void) const | fk_Model | |
| getInhBaseMatrix(void) const | fk_Model | |
| getInhInvBaseMatrix(void) const | fk_Model | |
| getInhInvMatrix(void) const | fk_Model | |
| getInhLineColor(void) | fk_Model | |
| getInhMaterial(void) | fk_Model | |
| getInhMatrix(void) const | fk_Model | |
| getInhPointColor(void) | fk_Model | |
| getInhPosition(void) const | fk_Model | |
| getInhUpvec(void) const | fk_Model | |
| getInhVec(void) const | fk_Model | |
| getInvBaseMatrix(void) const | fk_MatrixAdmin | |
| getInvMatrix(void) const | fk_MatrixAdmin | |
| getLineColor(void) | fk_Model | |
| getMaterial(void) | fk_Model | |
| getMaterialMode(void) const | fk_Model | |
| getMatrix(void) const | fk_MatrixAdmin | |
| getObjectType(void) const | fk_BaseObject | |
| getParent(void) const | fk_Model | |
| getPickMode(void) const | fk_Model | |
| getPointColor(void) | fk_Model | |
| getPosition(void) const | fk_MatrixAdmin | |
| getReverseDrawMode(void) const | fk_Model | |
| getScale(void) const | fk_MatrixAdmin | |
| getScale(fk_Axis axis) const | fk_MatrixAdmin | |
| getScaleMode(void) const | fk_MatrixAdmin | |
| getShape(void) const | fk_Model | |
| getSize(void) const | fk_Model | |
| getSmoothMode(void) const | fk_Model | |
| getUpvec(void) const | fk_MatrixAdmin | |
| getVec(void) const | fk_MatrixAdmin | |
| getWidth(void) const | fk_Model | |
| glAngle(fk_Angle angle) | fk_MatrixAdmin | |
| glAngle(double h, double p, double b) | fk_MatrixAdmin | |
| glFocus(fk_Vector p) | fk_MatrixAdmin | |
| glFocus(double x, double y, double z) | fk_MatrixAdmin | |
| glMoveTo(fk_Vector p) | fk_MatrixAdmin | |
| glMoveTo(double x, double y, double z) | fk_MatrixAdmin | |
| glRotate(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| glRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| glRotate(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
| glRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
| glRotateWithVec(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| glRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| glRotateWithVec(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
| glRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
| glTranslate(fk_Vector v) | fk_MatrixAdmin | |
| glTranslate(double x, double y, double z) | fk_MatrixAdmin | |
| glUpvec(fk_Vector v) | fk_MatrixAdmin | |
| glUpvec(double x, double y, double z) | fk_MatrixAdmin | |
| glVec(fk_Vector v) | fk_MatrixAdmin | |
| glVec(double x, double y, double z) | fk_MatrixAdmin | |
| loAngle(fk_Angle angle) | fk_MatrixAdmin | |
| loAngle(double h, double p, double b) | fk_MatrixAdmin | |
| loFocus(fk_Vector p) | fk_MatrixAdmin | |
| loFocus(double x, double y, double z) | fk_MatrixAdmin | |
| loRotate(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| loRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| loRotate(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
| loRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
| loRotateWithVec(fk_Vector origin, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| loRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | fk_MatrixAdmin | |
| loRotateWithVec(fk_Vector A, fk_Vector B, double theta) | fk_MatrixAdmin | |
| loRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | fk_MatrixAdmin | |
| loTranslate(fk_Vector v) | fk_MatrixAdmin | |
| loTranslate(double x, double y, double z) | fk_MatrixAdmin | |
| loUpvec(fk_Vector v) | fk_MatrixAdmin | |
| loUpvec(double x, double y, double z) | fk_MatrixAdmin | |
| postShader(void) | fk_Model | [inline, virtual] |
| prdScale(const double scale) | fk_MatrixAdmin | |
| prdScale(const double scale, fk_Axis axis) | fk_MatrixAdmin | |
| prdScale(const double x, const double y, const double z) | fk_MatrixAdmin | |
| preShader(void) | fk_Model | [inline, virtual] |
| restore(void) | fk_Model | |
| restore(double t) | fk_Model | |
| setDrawMode(const fk_DrawMode mode) | fk_Model | |
| setLineColor(fk_Color *col) | fk_Model | |
| setLineColor(float r, float g, float b) | fk_Model | |
| setMaterial(const fk_Material &mat) | fk_Model | |
| setMaterialMode(const fk_MaterialMode mode) | fk_Model | |
| setParent(fk_Model *model, bool setMode=false) | fk_Model | |
| setPickMode(const bool mode) | fk_Model | |
| setPointColor(fk_Color *col) | fk_Model | |
| setPointColor(float r, float g, float b) | fk_Model | |
| setReverseDrawMode(const bool mode) | fk_Model | |
| setScale(const double scale) | fk_MatrixAdmin | |
| setScale(const double scale, fk_Axis axis) | fk_MatrixAdmin | |
| setScale(const double x, const double y, const double z) | fk_MatrixAdmin | |
| setShape(fk_Shape *shape) | fk_Model | |
| setSize(const double size) | fk_Model | |
| setSmoothMode(const bool mode) | fk_Model | |
| setWidth(const double width) | fk_Model | |
| snapShot(void) | fk_Model | |
| ~fk_MatrixAdmin() | fk_MatrixAdmin | |
| ~fk_Model() | fk_Model | [virtual] |