Rendering in 3D

QGenericMatrix

Template class that represents a NxM transformation matrix with N columns and M rows

QMatrix4x4

Represents a 4x4 transformation matrix in 3D space

QOpenGLDebugLogger

Enables logging of OpenGL debugging messages

QOpenGLDebugMessage

Wraps an OpenGL debug message

QOpenGLTextureBlitter

Convenient way to draw textured quads via OpenGL

QOpenGLTimeMonitor

Wraps a sequence of OpenGL timer query objects

QOpenGLTimerQuery

Wraps an OpenGL timer query object

QQuaternion

Represents a quaternion consisting of a vector and scalar

QVector2D

Represents a vector or vertex in 2D space

QVector3D

Represents a vector or vertex in 3D space

QVector4D

Represents a vector or vertex in 4D space

QVulkanDeviceFunctions

Cross-platform access to the device level core Vulkan 1.2 API

QVulkanFunctions

Cross-platform access to the instance level core Vulkan 1.2 API