vsg 1.1.13
VulkanSceneGraph library
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vsg::State Member List

This is the complete list of members for vsg::State, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_commandBuffer (defined in vsg::State)vsg::State
_frustumProjected (defined in vsg::State)vsg::State
_frustumStack (defined in vsg::State)vsg::State
_frustumUnit (defined in vsg::State)vsg::State
accept(ConstVisitor &visitor) const (defined in vsg::Object)vsg::Objectvirtual
accept(RecordTraversal &visitor) const (defined in vsg::Object)vsg::Objectvirtual
activeMaxStateSlot (defined in vsg::State)vsg::State
applyFrustum() (defined in vsg::State)vsg::Stateinline
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
clone(const CopyOp &copyop={}) constvsg::Objectvirtual
connect(ref_ptr< CommandBuffer > commandBuffer) (defined in vsg::State)vsg::State
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
dirty (defined in vsg::State)vsg::State
dirtyStateStacks() (defined in vsg::State)vsg::Stateinline
FrustumStack typedef (defined in vsg::State)vsg::State
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
inherit(const State &state) (defined in vsg::State)vsg::State
INHERIT_ALL enum value (defined in vsg::State)vsg::State
INHERIT_MATRICES enum value (defined in vsg::State)vsg::State
INHERIT_STATE enum value (defined in vsg::State)vsg::State
INHERIT_VIEW_SETTINGS enum value (defined in vsg::State)vsg::State
INHERIT_VIEWPORT_STATE_HINT enum value (defined in vsg::State)vsg::State
InheritanceMask enum name (defined in vsg::State)vsg::State
inheritanceMask (defined in vsg::State)vsg::State
inheritedProjectionMatrix (defined in vsg::State)vsg::State
inheritedViewMatrix (defined in vsg::State)vsg::State
inheritedViewTransform (defined in vsg::State)vsg::State
inheritViewForLODScaling (defined in vsg::State)vsg::State
intersect(const t_sphere< T > &s) const (defined in vsg::State)vsg::Stateinline
lodDistance(const t_sphere< T > &s) const (defined in vsg::State)vsg::Stateinline
maxSlots (defined in vsg::State)vsg::State
modelviewMatrixStack (defined in vsg::State)vsg::State
Object() (defined in vsg::Object)vsg::Object
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
pop(Iterator begin, Iterator end) (defined in vsg::State)vsg::Stateinline
pop(const StateCommands &commands) (defined in vsg::State)vsg::Stateinline
pop(ref_ptr< StateCommand > command) (defined in vsg::State)vsg::Stateinline
popFrustum() (defined in vsg::State)vsg::Stateinline
popView(ref_ptr< StateCommand > command) (defined in vsg::State)vsg::State
popView(const View &view) (defined in vsg::State)vsg::State
projectionMatrixStack (defined in vsg::State)vsg::State
push(Iterator begin, Iterator end) (defined in vsg::State)vsg::Stateinline
push(const StateCommands &commands) (defined in vsg::State)vsg::Stateinline
push(ref_ptr< StateCommand > command) (defined in vsg::State)vsg::Stateinline
pushFrustum() (defined in vsg::State)vsg::Stateinline
pushView(ref_ptr< StateCommand > command) (defined in vsg::State)vsg::State
pushView(const View &view) (defined in vsg::State)vsg::State
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
record() (defined in vsg::State)vsg::Stateinline
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
reserve(const Slots &in_maxSlots) (defined in vsg::State)vsg::State
reset() (defined in vsg::State)vsg::State
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setInhertiedViewProjectionAndViewMatrix(const dmat4 &projMatrix, const dmat4 &viewMatrix) (defined in vsg::State)vsg::Stateinline
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setProjectionAndViewMatrix(const dmat4 &projMatrix, const dmat4 &viewMatrix) (defined in vsg::State)vsg::Stateinline
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
State(const Slots &in_maxSlots) (defined in vsg::State)vsg::Stateexplicit
StateCommandStack typedef (defined in vsg::State)vsg::State
StateStacks typedef (defined in vsg::State)vsg::State
stateStacks (defined in vsg::State)vsg::State
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
viewportStateHint (defined in vsg::State)vsg::State
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual