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vsg 1.1.13
VulkanSceneGraph library
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texCoord[] array indices for each texture type More...
#include <material.h>
Public Member Functions | |
| void | read (vsg::Input &input) |
| void | write (vsg::Output &output) const |
Public Attributes | |
| int32_t | diffuseMap {0} |
| int32_t | detailMap {0} |
| int32_t | normalMap {0} |
| int32_t | aoMap {0} |
| int32_t | emissiveMap {0} |
| int32_t | specularMap {0} |
| int32_t | mrMap {0} |
texCoord[] array indices for each texture type