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Bullet Collision Detection & Physics Library
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#include "LinearMath/btVector3.h"#include "LinearMath/btMatrix3x3.h"#include "btJacobianEntry.h"#include "LinearMath/btAlignedObjectArray.h"#include "btSolverBody.h"

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Classes | |
| struct | btSolverConstraint |
| 1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints. More... | |
Typedefs | |
| typedef btAlignedObjectArray< btSolverConstraint > | btConstraintArray |
Definition at line 72 of file btSolverConstraint.h.