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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Definition of how to populate a 'slot' in the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
| TerrainSlotDefinition () | |
| ~TerrainSlotDefinition () | |
| void | freeImportData () |
| Destroy temp import resources. | |
| void | useFilename () |
| Set to use file name. | |
| void | useImportData () |
| Set to use import data. | |
Public Attributes | |
| String | filename |
| Filename, if this is to be loaded from a file. | |
| Terrain::ImportData * | importData |
| Import data, if this is to be defined based on importing. | |
Definition of how to populate a 'slot' in the terrain group.
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inline |
References importData.
| Ogre::TerrainGroup::TerrainSlotDefinition::~TerrainSlotDefinition | ( | ) |
| void Ogre::TerrainGroup::TerrainSlotDefinition::useImportData | ( | ) |
Set to use import data.
| void Ogre::TerrainGroup::TerrainSlotDefinition::useFilename | ( | ) |
Set to use file name.
| void Ogre::TerrainGroup::TerrainSlotDefinition::freeImportData | ( | ) |
Destroy temp import resources.
| String Ogre::TerrainGroup::TerrainSlotDefinition::filename |
Filename, if this is to be loaded from a file.
| Terrain::ImportData* Ogre::TerrainGroup::TerrainSlotDefinition::importData |
Import data, if this is to be defined based on importing.
Referenced by TerrainSlotDefinition().