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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Ogre's integrated support for Dear ImGui More...
#include <OgreImGuiOverlay.h>
Inheritance diagram for Ogre::ImGuiOverlay:Public Member Functions | |
| ImGuiOverlay () | |
| ~ImGuiOverlay () | |
| void | _findVisibleObjects (Camera *cam, RenderQueue *queue, Viewport *vp) override |
| Internal method to put the overlay contents onto the render queue. | |
| ImFont * | addFont (const String &name, const String &group=RGN_DEFAULT) |
| add font from ogre .fontdef file. | |
Public Member Functions inherited from Ogre::Overlay | |
| Overlay (const String &name) | |
| Constructor: do not call direct, use OverlayManager::create. | |
| virtual | ~Overlay () |
| void | _getWorldTransforms (Matrix4 *xform) const |
| Used to transform the overlay when scrolling, scaling etc. | |
| void | _notifyOrigin (const String &origin) |
| Notify this overlay of it's origin. | |
| void | add2D (OverlayContainer *cont) |
| Adds a 2D 'container' to the overlay. | |
| void | add3D (SceneNode *node) |
| Adds a node capable of holding 3D objects to the overlay. | |
| void | clear () |
| Clears the overlay of all attached items. | |
| virtual OverlayElement * | findElementAt (Real x, Real y) |
| This returns a OverlayElement at position x,y. | |
| const OverlayContainerList & | get2DElements () const |
| Returns all 2D elements in this manager. | |
| OverlayContainer * | getChild (const String &name) |
| const String & | getName (void) const |
| Gets the name of this overlay. | |
| const String & | getOrigin (void) const |
| Get the origin of this overlay, e.g. | |
| const Radian & | getRotate (void) const |
| Gets the rotation applied to this overlay, in degrees. | |
| Real | getScaleX (void) const |
| Gets the current X scale value. | |
| Real | getScaleY (void) const |
| Gets the current Y scale value. | |
| Real | getScrollX (void) const |
| Gets the current X scroll value. | |
| Real | getScrollY (void) const |
| Gets the current Y scroll value. | |
| ushort | getZOrder (void) const |
| Gets the Z-order of this overlay. | |
| void | hide (void) |
| Hides the overlay if it was visible. | |
| bool | isInitialised (void) const |
| Gets whether the overlay is initialised or not. | |
| bool | isVisible (void) const |
| Gets whether the overlay is displayed or not. | |
| void | remove2D (OverlayContainer *cont) |
| Removes a 2D container from the overlay. | |
| void | remove3D (SceneNode *node) |
| Removes a 3D element from the overlay. | |
| void | rotate (const Radian &angle) |
| Adds the passed in angle to the rotation applied to this overlay. | |
| void | scroll (Real xoff, Real yoff) |
| Scrolls the overlay by the offsets provided. | |
| void | setRotate (const Radian &angle) |
| Sets the rotation applied to this overlay. | |
| void | setScale (Real x, Real y) |
| Sets the scaling factor of this overlay. | |
| void | setScroll (Real x, Real y) |
| Sets the scrolling factor of this overlay. | |
| void | setVisible (bool visible) |
| Shows or hides this overlay. | |
| void | setZOrder (ushort zorder) |
| Alters the Z-order of this overlay. | |
| void | show (void) |
| Shows the overlay if it was hidden. | |
Static Public Member Functions | |
| static void | NewFrame () |
| generally should be called before every frame, before you render things with ImGui for example, at the start of a RenderTargetListener::preViewportUpdate | |
Additional Inherited Members | |
Public Types inherited from Ogre::Overlay | |
| typedef std::list< OverlayContainer * > | OverlayContainerList |
Ogre's integrated support for Dear ImGui
| Ogre::ImGuiOverlay::ImGuiOverlay | ( | ) |
| Ogre::ImGuiOverlay::~ImGuiOverlay | ( | ) |
| ImFont * Ogre::ImGuiOverlay::addFont | ( | const String & | name, |
| const String & | group = RGN_DEFAULT ) |
add font from ogre .fontdef file.
Must be called before first show() for the new font to be used.
References OGRE_RESOURCE_GROUP_INIT.
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static |
generally should be called before every frame, before you render things with ImGui for example, at the start of a RenderTargetListener::preViewportUpdate
Must be called before the first frame with a visible ImGuiOverlay is rendered or else ImgGUI will SegFault.
Must be called before many ImgGUI functions or else they will SegFault.
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overridevirtual |
Internal method to put the overlay contents onto the render queue.
Reimplemented from Ogre::Overlay.