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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Struct used to hold hardware morph / pose vertex data information. More...
#include <OgreVertexIndexData.h>
Public Attributes | |
| float | parametric |
| unsigned short | targetBufferIndex |
Struct used to hold hardware morph / pose vertex data information.
| unsigned short Ogre::VertexData::HardwareAnimationData::targetBufferIndex |
| float Ogre::VertexData::HardwareAnimationData::parametric |