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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::Ray, including all inherited members.
| getDirection(void) const | Ogre::Ray | inline |
| getOrigin(void) const | Ogre::Ray | inline |
| getPoint(Real t) const | Ogre::Ray | inline |
| intersects(const Plane &p) const | Ogre::Ray | inline |
| intersects(const PlaneBoundedVolume &p) const | Ogre::Ray | inline |
| intersects(const Sphere &s, bool discardInside=true) const | Ogre::Ray | inline |
| intersects(const AxisAlignedBox &box) const | Ogre::Ray | inline |
| operator*(Real t) const | Ogre::Ray | inline |
| Ray() | Ogre::Ray | inline |
| Ray(const Vector3 &origin, const Vector3 &direction) | Ogre::Ray | inline |
| setDirection(const Vector3 &dir) | Ogre::Ray | inline |
| setOrigin(const Vector3 &origin) | Ogre::Ray | inline |