| _addDirtyInstanceManager(InstanceManager *dirtyManager) | Ogre::SceneManager | |
| _applySceneAnimations(void) | Ogre::SceneManager | |
| _calcZonesAffectedByLights(Camera *cam) | Ogre::PCZSceneManager | |
| _clearAllZonesPortalUpdateFlag(void) | Ogre::PCZSceneManager | |
| _dirtyNodeByMovingPortals(void) | Ogre::PCZSceneManager | |
| _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) override | Ogre::PCZSceneManager | virtual |
| _getActiveCompositorChain() const | Ogre::SceneManager | inline |
| _getAutoParamDataSource() | Ogre::SceneManager | inline |
| _getCombinedVisibilityMask(void) const | Ogre::SceneManager | |
| _getCurrentRenderStage() | Ogre::SceneManager | inline |
| _getLightsAffectingFrustum(void) const | Ogre::SceneManager | |
| _getLightsDirtyCounter(void) const | Ogre::SceneManager | inline |
| _handleLodEvents() | Ogre::SceneManager | |
| _injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0) | Ogre::SceneManager | |
| _issueRenderOp(Renderable *rend, const Pass *pass) | Ogre::SceneManager | |
| _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | |
| _notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager | |
| _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyLightsDirty(void) | Ogre::SceneManager | |
| _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
| _pauseRendering() | Ogre::SceneManager | |
| _populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | |
| _populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | inline |
| _releaseManualHardwareResources() | Ogre::SceneManager | |
| _renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | |
| _renderScene(Camera *cam, Viewport *vp, bool includeOverlays) override | Ogre::PCZSceneManager | virtual |
| _renderVisibleObjects(void) | Ogre::SceneManager | |
| _restoreManualHardwareResources() | Ogre::SceneManager | |
| _resumeRendering(RenderContext *context) | Ogre::SceneManager | |
| _setActiveCompositorChain(CompositorChain *chain) | Ogre::SceneManager | inline |
| _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | |
| _setPass(const Pass *pass, bool shadowDerivation=true) | Ogre::SceneManager | |
| _setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| _setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| _setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| _updateHomeZone(PCZSceneNode *, bool) | Ogre::PCZSceneManager | |
| _updatePCZSceneNode(PCZSceneNode *) | Ogre::PCZSceneManager | |
| _updatePCZSceneNodes(void) | Ogre::PCZSceneManager | |
| _updatePortalZoneData(void) | Ogre::PCZSceneManager | |
| _updateSceneGraph(Camera *cam) override | Ogre::PCZSceneManager | virtual |
| addListener(Listener *s) | Ogre::SceneManager | |
| addLodListener(LodListener *listener) | Ogre::SceneManager | |
| addPCZSceneNode(PCZSceneNode *sn, PCZone *zone) | Ogre::PCZSceneManager | |
| addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | |
| addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | |
| addShadowTextureListener(ShadowTextureListener *s) | Ogre::SceneManager | |
| addSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | |
| AnimationIterator typedef | Ogre::SceneManager | |
| AnimationList typedef | Ogre::AnimationContainer | |
| CameraIterator typedef | Ogre::SceneManager | |
| CameraList typedef | Ogre::SceneManager | |
| clearScene(void) override | Ogre::PCZSceneManager | virtual |
| clearSpecialCaseRenderQueues(void) | Ogre::SceneManager | |
| connectPortalsToTargetZonesByLocation(void) | Ogre::PCZSceneManager | |
| createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF) override | Ogre::PCZSceneManager | virtual |
| createAnimation(const String &name, Real length) override | Ogre::SceneManager | virtual |
| createAnimationState(const String &animName) | Ogre::SceneManager | |
| createAntiPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD) | Ogre::PCZSceneManager | |
| createBillboardChain(const String &name) | Ogre::SceneManager | |
| createBillboardChain() | Ogre::SceneManager | |
| createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | |
| createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager | |
| createCamera(const String &name) override | Ogre::PCZSceneManager | virtual |
| createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| createEntity(const String &entityName, const MeshPtr &pMesh) | Ogre::SceneManager | |
| createEntity(const String &meshName) | Ogre::SceneManager | |
| createEntity(const MeshPtr &pMesh) | Ogre::SceneManager | |
| createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager | |
| createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | |
| createIntersectionQuery(uint32 mask=0xFFFFFFFF) override | Ogre::PCZSceneManager | virtual |
| createLight(const String &name) override | Ogre::PCZSceneManager | virtual |
| Ogre::SceneManager::createLight(const String &name, Light::LightTypes type) | Ogre::SceneManager | inline |
| Ogre::SceneManager::createLight() | Ogre::SceneManager | virtual |
| Ogre::SceneManager::createLight(Light::LightTypes type) | Ogre::SceneManager | inline |
| createManualObject(const String &name) | Ogre::SceneManager | |
| createManualObject() | Ogre::SceneManager | |
| createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | |
| createMovableObject(const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | |
| createParticleSystem(const String &name, const String &templateName) | Ogre::SceneManager | |
| createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF) override | Ogre::PCZSceneManager | virtual |
| createPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD) | Ogre::PCZSceneManager | |
| createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF) override | Ogre::PCZSceneManager | virtual |
| createRibbonTrail(const String &name) | Ogre::SceneManager | |
| createRibbonTrail() | Ogre::SceneManager | |
| createSceneNode(void) | Ogre::SceneManager | |
| createSceneNode(const String &name) | Ogre::SceneManager | |
| createSceneNodeImpl(void) override | Ogre::PCZSceneManager | virtual |
| createSceneNodeImpl(const String &name) override | Ogre::PCZSceneManager | virtual |
| createScreenSpaceRect(const String &name, bool includeTextureCoords=false) | Ogre::SceneManager | |
| createScreenSpaceRect(bool includeTextureCoords=false) | Ogre::SceneManager | |
| createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF) override | Ogre::PCZSceneManager | virtual |
| createStaticGeometry(const String &name) | Ogre::SceneManager | |
| createZone(const String &zoneType, const String &instanceName) | Ogre::PCZSceneManager | |
| createZoneFromFile(const String &zoneTypeName, const String &zoneName, PCZSceneNode *parentNode, const String &filename) | Ogre::PCZSceneManager | |
| createZoneSpecificNodeData(PCZSceneNode *) | Ogre::PCZSceneManager | |
| createZoneSpecificNodeData(PCZone *) | Ogre::PCZSceneManager | |
| destroyAllAnimations(void) | Ogre::SceneManager | |
| destroyAllAnimationStates(void) | Ogre::SceneManager | |
| destroyAllBillboardChains(void) | Ogre::SceneManager | inline |
| destroyAllBillboardSets(void) | Ogre::SceneManager | inline |
| destroyAllCameras(void) | Ogre::SceneManager | |
| destroyAllEntities(void) | Ogre::SceneManager | inline |
| destroyAllInstanceManagers(void) | Ogre::SceneManager | |
| destroyAllLights(void) override | Ogre::PCZSceneManager | virtual |
| destroyAllManualObjects(void) | Ogre::SceneManager | inline |
| destroyAllMovableObjects(void) | Ogre::SceneManager | |
| destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | |
| destroyAllParticleSystems(void) | Ogre::SceneManager | inline |
| destroyAllRibbonTrails(void) | Ogre::SceneManager | inline |
| destroyAllStaticGeometry(void) | Ogre::SceneManager | |
| destroyAnimation(const String &name) | Ogre::SceneManager | inline |
| destroyAnimationState(const String &name) | Ogre::SceneManager | |
| destroyAntiPortal(AntiPortal *p) | Ogre::PCZSceneManager | |
| destroyAntiPortal(const String &portalName) | Ogre::PCZSceneManager | |
| destroyBillboardChain(MovableObject *obj) | Ogre::SceneManager | inline |
| destroyBillboardChain(const String &name) | Ogre::SceneManager | inline |
| destroyBillboardSet(MovableObject *set) | Ogre::SceneManager | inline |
| destroyBillboardSet(const String &name) | Ogre::SceneManager | inline |
| destroyCamera(Camera *cam) | Ogre::SceneManager | |
| destroyCamera(const String &name) | Ogre::SceneManager | |
| destroyEntity(MovableObject *ent) | Ogre::SceneManager | inline |
| destroyEntity(const String &name) | Ogre::SceneManager | inline |
| destroyInstancedEntity(InstancedEntity *instancedEntity) | Ogre::SceneManager | |
| destroyInstanceManager(const String &name) | Ogre::SceneManager | |
| destroyInstanceManager(InstanceManager *instanceManager) | Ogre::SceneManager | |
| destroyLight(const String &name) override | Ogre::PCZSceneManager | virtual |
| Ogre::SceneManager::destroyLight(Light *light) | Ogre::SceneManager | inline |
| destroyManualObject(MovableObject *obj) | Ogre::SceneManager | inline |
| destroyManualObject(const String &name) | Ogre::SceneManager | inline |
| destroyMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | |
| destroyMovableObject(MovableObject *m) | Ogre::SceneManager | |
| destroyParticleSystem(MovableObject *obj) | Ogre::SceneManager | inline |
| destroyParticleSystem(const String &name) | Ogre::SceneManager | inline |
| destroyPortal(Portal *p) | Ogre::PCZSceneManager | |
| destroyPortal(const String &portalName) | Ogre::PCZSceneManager | |
| destroyQuery(SceneQuery *query) | Ogre::SceneManager | |
| destroyRibbonTrail(MovableObject *obj) | Ogre::SceneManager | inline |
| destroyRibbonTrail(const String &name) | Ogre::SceneManager | inline |
| destroySceneNode(const String &name) override | Ogre::PCZSceneManager | virtual |
| destroySceneNode(SceneNode *sn) override | Ogre::PCZSceneManager | virtual |
| destroyStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager | |
| destroyStaticGeometry(const String &name) | Ogre::SceneManager | |
| destroyZone(PCZone *zone, bool destroySceneNodes) | Ogre::PCZSceneManager | |
| enableSky(bool enable) | Ogre::PCZSceneManager | inline |
| ENTITY_TYPE_MASK enum value | Ogre::SceneManager | |
| estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual |
| estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual |
| extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | |
| extractMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | |
| extractMovableObject(MovableObject *m) | Ogre::SceneManager | |
| findNodesIn(const AxisAlignedBox &box, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *exclude=0) | Ogre::PCZSceneManager | |
| findNodesIn(const Sphere &sphere, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0) | Ogre::PCZSceneManager | |
| findNodesIn(const PlaneBoundedVolume &volume, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0) | Ogre::PCZSceneManager | |
| findNodesIn(const Ray &ray, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0) | Ogre::PCZSceneManager | |
| findZoneForPoint(Vector3 &point) | Ogre::PCZSceneManager | |
| FRUSTUM_TYPE_MASK enum value | Ogre::SceneManager | |
| FX_TYPE_MASK enum value | Ogre::SceneManager | |
| getAmbientLight(void) const | Ogre::SceneManager | |
| getAnimation(const String &name) const override | Ogre::SceneManager | virtual |
| getAnimation(unsigned short index) const override | Ogre::SceneManager | virtual |
| getAnimationIterator(void) | Ogre::SceneManager | inline |
| getAnimations() const | Ogre::SceneManager | inline |
| getAnimationState(const String &animName) const | Ogre::SceneManager | |
| getAnimationStateIterator(void) | Ogre::SceneManager | inline |
| getAnimationStates() | Ogre::SceneManager | inline |
| getBillboardChain(const String &name) const | Ogre::SceneManager | |
| getBillboardSet(const String &name) const | Ogre::SceneManager | |
| getCamera(const String &name) const | Ogre::SceneManager | |
| getCameraIterator(void) | Ogre::SceneManager | inline |
| getCameraRelativeRendering() const | Ogre::SceneManager | inline |
| getCameras() const | Ogre::SceneManager | inline |
| getCurrentViewport(void) const | Ogre::SceneManager | inline |
| getDebugDrawer() const | Ogre::SceneManager | inline |
| getDefaultZone(void) | Ogre::PCZSceneManager | inline |
| getDestinationRenderSystem() | Ogre::SceneManager | |
| getDisplaySceneNodes(void) const | Ogre::SceneManager | inline |
| getEntity(const String &name) const | Ogre::SceneManager | |
| getFindVisibleObjects(void) | Ogre::SceneManager | inline |
| getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inline |
| getFogColour(void) const | Ogre::SceneManager | |
| getFogDensity(void) const | Ogre::SceneManager | |
| getFogEnd(void) const | Ogre::SceneManager | |
| getFogMode(void) const | Ogre::SceneManager | |
| getFogStart(void) const | Ogre::SceneManager | |
| getInstanceManager(const String &managerName) const | Ogre::SceneManager | |
| getLight(const String &name) const override | Ogre::PCZSceneManager | virtual |
| getLightClippingPlanes(Light *l) | Ogre::SceneManager | |
| getLightScissorRect(Light *l, const Camera *cam) | Ogre::SceneManager | |
| getManualObject(const String &name) const | Ogre::SceneManager | |
| getMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | |
| getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | |
| getMovableObjects(const String &typeName) | Ogre::SceneManager | |
| getName(void) const | Ogre::SceneManager | inline |
| getNumAnimations(void) const override | Ogre::SceneManager | inlinevirtual |
| getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | |
| getOption(const String &, void *) override | Ogre::PCZSceneManager | virtual |
| getOptionKeys(StringVector &refKeys) override | Ogre::PCZSceneManager | virtual |
| getOptionValues(const String &key, StringVector &refValueList) override | Ogre::PCZSceneManager | virtual |
| getParticleSystem(const String &name) const | Ogre::SceneManager | |
| getQueuedRenderableVisitor(void) const | Ogre::SceneManager | inline |
| getRenderQueue(void) | Ogre::SceneManager | |
| getRibbonTrail(const String &name) const | Ogre::SceneManager | |
| getRootSceneNode(void) | Ogre::SceneManager | |
| getSceneNode(const String &name, bool throwExceptionIfNotFound=true) const | Ogre::SceneManager | |
| getScreenSpaceRect(const String &name) const | Ogre::SceneManager | |
| getShadowCameraSetup() const | Ogre::SceneManager | |
| getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const | Ogre::SceneManager | |
| getShadowCasterRenderBackFaces() const | Ogre::SceneManager | inline |
| getShadowColour(void) const | Ogre::SceneManager | |
| getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | |
| getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inline |
| getShadowFarDistance(void) const | Ogre::SceneManager | inline |
| getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inline |
| getShadowIndexBufferSize(void) const | Ogre::SceneManager | inline |
| getShadowTechnique(void) const | Ogre::SceneManager | inline |
| getShadowTexture(size_t shadowIndex) | Ogre::SceneManager | inline |
| getShadowTextureConfigIterator() const | Ogre::SceneManager | |
| getShadowTextureConfigList() const | Ogre::SceneManager | inline |
| getShadowTextureCount(void) const | Ogre::SceneManager | inline |
| getShadowTextureCountPerLightType(Light::LightTypes type) const | Ogre::SceneManager | inline |
| getShadowTextureSelfShadow(void) const | Ogre::SceneManager | inline |
| getShadowUseLightClipPlanes() const | Ogre::SceneManager | inline |
| getShowBoundingBoxes() const | Ogre::SceneManager | |
| getShowDebugShadows(void) const | Ogre::SceneManager | inline |
| getSkyBoxGenParameters(void) const | Ogre::SceneManager | inline |
| getSkyBoxNode(void) const | Ogre::SceneManager | inline |
| getSkyDomeGenParameters(void) const | Ogre::SceneManager | inline |
| getSkyDomeNode(void) const | Ogre::SceneManager | inline |
| getSkyNode(void) const | Ogre::SceneManager | inline |
| getSkyPlaneGenParameters(void) const | Ogre::SceneManager | inline |
| getSkyPlaneNode(void) const | Ogre::SceneManager | inline |
| getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager | |
| getStaticGeometry(const String &name) const | Ogre::SceneManager | |
| getStaticGeometryCollection() const | Ogre::SceneManager | |
| getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual |
| getTypeName(void) const override | Ogre::PCZSceneManager | virtual |
| getVisibilityMask(void) | Ogre::SceneManager | inline |
| getVisibleObjectsBoundsInfo(const Camera *cam) const | Ogre::SceneManager | |
| getWorldGeometryRenderQueue() | Ogre::SceneManager | inline |
| getZoneByName(const String &zoneName) | Ogre::PCZSceneManager | |
| getZoneIterator(void) | Ogre::PCZSceneManager | inline |
| hasAnimation(const String &name) const override | Ogre::SceneManager | virtual |
| hasAnimationState(const String &name) const | Ogre::SceneManager | |
| hasBillboardChain(const String &name) const | Ogre::SceneManager | inline |
| hasBillboardSet(const String &name) const | Ogre::SceneManager | inline |
| hasCamera(const String &name) const | Ogre::SceneManager | |
| hasEntity(const String &name) const | Ogre::SceneManager | inline |
| hasInstanceManager(const String &managerName) const | Ogre::SceneManager | |
| hasLight(const String &name) const override | Ogre::PCZSceneManager | virtual |
| hasManualObject(const String &name) const | Ogre::SceneManager | inline |
| hasMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | |
| hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual |
| hasParticleSystem(const String &name) const | Ogre::SceneManager | inline |
| hasPerRenderableLights() | Ogre::SceneManager | inlinestatic |
| hasRibbonTrail(const String &name) const | Ogre::SceneManager | inline |
| hasSceneNode(const String &name) const | Ogre::SceneManager | inline |
| hasScreenSpaceRect(const String &name) const | Ogre::SceneManager | inline |
| hasStaticGeometry(const String &name) const | Ogre::SceneManager | |
| IlluminationRenderStage enum name | Ogre::SceneManager | |
| init(const String &defaultZoneTypeName, const String &filename="none") | Ogre::PCZSceneManager | |
| injectMovableObject(MovableObject *m) | Ogre::SceneManager | |
| invalidatePerFrameScissorRectCache() | Ogre::SceneManager | virtual |
| IRS_NONE enum value | Ogre::SceneManager | |
| IRS_RENDER_RECEIVER_PASS enum value | Ogre::SceneManager | |
| IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
| isLateMaterialResolving() const | Ogre::SceneManager | inline |
| isRenderQueueToBeProcessed(uint8 qid) | Ogre::SceneManager | |
| isShadowTechniqueAdditive(void) const | Ogre::SceneManager | inline |
| isShadowTechniqueIntegrated(void) const | Ogre::SceneManager | inline |
| isShadowTechniqueInUse(void) const | Ogre::SceneManager | inline |
| isShadowTechniqueModulative(void) const | Ogre::SceneManager | inline |
| isShadowTechniqueStencilBased(void) const | Ogre::SceneManager | inline |
| isShadowTechniqueTextureBased(void) const | Ogre::SceneManager | inline |
| isSkyBoxEnabled(void) const | Ogre::SceneManager | inline |
| isSkyDomeEnabled(void) const | Ogre::SceneManager | inline |
| isSkyPlaneEnabled(void) const | Ogre::SceneManager | inline |
| isSkyRenderingEnabled(void) const | Ogre::SceneManager | inline |
| LIGHT_TYPE_MASK enum value | Ogre::SceneManager | |
| manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Affine3 &worldMatrix, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager | |
| manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0) | Ogre::SceneManager | |
| MovableObjectIterator typedef | Ogre::SceneManager | |
| MovableObjectMap typedef | Ogre::SceneManager | |
| OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager | |
| PCZSceneManager(const String &name) | Ogre::PCZSceneManager | |
| prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) override | Ogre::PCZSceneManager | virtual |
| PT_CUBE | Ogre::SceneManager | static |
| PT_PLANE | Ogre::SceneManager | static |
| PT_SPHERE | Ogre::SceneManager | static |
| QueryTypeMask enum name | Ogre::SceneManager | |
| removeAnimation(const String &name) override | Ogre::SceneManager | virtual |
| removeListener(Listener *s) | Ogre::SceneManager | |
| removeLodListener(LodListener *listener) | Ogre::SceneManager | |
| removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | |
| removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | |
| removeSceneNode(SceneNode *) | Ogre::PCZSceneManager | |
| removeShadowTextureListener(ShadowTextureListener *s) | Ogre::SceneManager | |
| removeSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | |
| SceneManager(const String &instanceName) | Ogre::SceneManager | |
| SCRQM_EXCLUDE enum value | Ogre::SceneManager | |
| SCRQM_INCLUDE enum value | Ogre::SceneManager | |
| setAmbientLight(const ColourValue &colour) | Ogre::SceneManager | |
| setCameraRelativeRendering(bool rel) | Ogre::SceneManager | inline |
| setDisplaySceneNodes(bool display) | Ogre::SceneManager | |
| setFindVisibleObjects(bool find) | Ogre::SceneManager | inline |
| setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inline |
| setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f) | Ogre::SceneManager | |
| setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inline |
| setNodeHomeZone(SceneNode *, PCZone *) | Ogre::PCZSceneManager | |
| setOption(const String &, const void *) override | Ogre::PCZSceneManager | virtual |
| setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor) | Ogre::SceneManager | |
| setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup) | Ogre::SceneManager | |
| setShadowCasterRenderBackFaces(bool bf) | Ogre::SceneManager | inline |
| setShadowColour(const ColourValue &colour) | Ogre::SceneManager | inline |
| setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | |
| setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inline |
| setShadowFarDistance(Real distance) | Ogre::SceneManager | |
| setShadowIndexBufferSize(size_t size) | Ogre::SceneManager | |
| setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager | |
| setShadowTextureCasterMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline |
| setShadowTextureConfig(size_t shadowIndex, uint16 width, uint16 height, PixelFormat format, uint16 fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | inline |
| setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config) | Ogre::SceneManager | inline |
| setShadowTextureCount(size_t count) | Ogre::SceneManager | inline |
| setShadowTextureCountPerLightType(Light::LightTypes type, size_t count) | Ogre::SceneManager | inline |
| setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inline |
| setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inline |
| setShadowTextureFSAA(unsigned short fsaa) | Ogre::SceneManager | inline |
| setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | inline |
| setShadowTextureReceiverMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline |
| setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager | |
| setShadowTextureSettings(uint16 size, uint16 count, PixelFormat fmt=PF_BYTE_RGBA, uint16 fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | inline |
| setShadowTextureSize(unsigned short size) | Ogre::SceneManager | inline |
| setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | inline |
| setShadowUseLightClipPlanes(bool enabled) | Ogre::SceneManager | inline |
| setShowDebugShadows(bool debug) | Ogre::SceneManager | inline |
| setShowPortals(bool b) | Ogre::PCZSceneManager | inline |
| setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| setSkyBoxEnabled(bool enable) | Ogre::SceneManager | inline |
| setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| setSkyDomeEnabled(bool enable) | Ogre::SceneManager | inline |
| setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | |
| setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | inline |
| setSkyRenderingEnabled(bool enable) | Ogre::SceneManager | inline |
| setSkyZone(PCZone *zone) | Ogre::PCZSceneManager | |
| setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager | |
| setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline |
| setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
| setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
| setWorldGeometryRenderQueue(uint8 qid) | Ogre::PCZSceneManager | |
| setZoneGeometry(const String &zoneName, PCZSceneNode *parentNode, const String &filename) | Ogre::PCZSceneManager | virtual |
| ShadowTextureListener() | Ogre::ShadowTextureListener | inline |
| shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum) | Ogre::ShadowTextureListener | inlinevirtual |
| shadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::ShadowTextureListener | inlinevirtual |
| showBoundingBoxes(bool bShow) | Ogre::SceneManager | |
| sortLightsAffectingFrustum(LightList &lightList) | Ogre::ShadowTextureListener | inlinevirtual |
| SpecialCaseRenderQueueMode enum name | Ogre::SceneManager | |
| STATICGEOMETRY_TYPE_MASK enum value | Ogre::SceneManager | |
| StaticGeometryMap typedef | Ogre::SceneManager | |
| usePerRenderableLights(bool enabled) | Ogre::SceneManager | inlinestatic |
| USER_TYPE_MASK_LIMIT enum value | Ogre::SceneManager | |
| WORLD_GEOMETRY_TYPE_MASK enum value | Ogre::SceneManager | |
| ZoneIterator typedef | Ogre::PCZSceneManager | |
| ~AnimationContainer() | Ogre::AnimationContainer | inlinevirtual |
| ~PCZSceneManager() | Ogre::PCZSceneManager | |
| ~SceneManager() | Ogre::SceneManager | virtual |
| ~ShadowTextureListener() | Ogre::ShadowTextureListener | inlinevirtual |