![]() |
OGRE 14.3
Object-Oriented Graphics Rendering Engine
|
This is the complete list of members for Ogre::SceneNode, including all inherited members.
| _autoTrack(void) | Ogre::SceneNode | |
| _findVisibleObjects(Camera *cam, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false) | Ogre::SceneNode | |
| _getDerivedOrientation(void) const | Ogre::Node | |
| _getDerivedPosition(void) const | Ogre::Node | |
| _getDerivedScale(void) const | Ogre::Node | |
| _getFullTransform(void) const | Ogre::Node | |
| _getWorldAABB(void) const | Ogre::SceneNode | inline |
| _notifyRootNode(void) | Ogre::SceneNode | inline |
| _setDerivedOrientation(const Quaternion &q) | Ogre::Node | |
| _setDerivedPosition(const Vector3 &pos) | Ogre::Node | |
| _update(bool updateChildren, bool parentHasChanged) override | Ogre::SceneNode | virtual |
| _updateBounds(void) | Ogre::SceneNode | virtual |
| addChild(Node *child) | Ogre::Node | |
| attachObject(MovableObject *obj) | Ogre::SceneNode | virtual |
| cancelUpdate(Node *child) | Ogre::Node | |
| ChildNodeIterator typedef | Ogre::Node | |
| ChildNodeMap typedef | Ogre::Node | |
| ConstChildNodeIterator typedef | Ogre::Node | |
| ConstObjectIterator typedef | Ogre::SceneNode | |
| convertLocalToWorldDirection(const Vector3 &localDir, bool useScale) | Ogre::Node | |
| convertLocalToWorldOrientation(const Quaternion &localOrientation) | Ogre::Node | |
| convertLocalToWorldPosition(const Vector3 &localPos) | Ogre::Node | |
| convertWorldToLocalDirection(const Vector3 &worldDir, bool useScale) | Ogre::Node | |
| convertWorldToLocalOrientation(const Quaternion &worldOrientation) | Ogre::Node | |
| convertWorldToLocalPosition(const Vector3 &worldPos) | Ogre::Node | |
| createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual |
| createChild(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual |
| createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | virtual |
| createChildSceneNode(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | virtual |
| destroyAllChildrenAndObjects() | Ogre::SceneNode | |
| destroyAllObjects(void) | Ogre::SceneNode | |
| destroyChildAndObjects(const String &name) | Ogre::SceneNode | |
| destroyChildAndObjects(unsigned short index) | Ogre::SceneNode | |
| destroyChildAndObjects(SceneNode *child) | Ogre::SceneNode | |
| detachAllObjects(void) | Ogre::SceneNode | virtual |
| detachObject(unsigned short index) | Ogre::SceneNode | virtual |
| detachObject(MovableObject *obj) | Ogre::SceneNode | virtual |
| detachObject(const String &name) | Ogre::SceneNode | virtual |
| findLights(LightList &destList, Real radius, uint32 lightMask=0xFFFFFFFF) const | Ogre::SceneNode | |
| flipVisibility(bool cascade=true) const | Ogre::SceneNode | |
| getAttachedObject(size_t index) const | Ogre::SceneNode | inline |
| getAttachedObject(const String &name) const | Ogre::SceneNode | |
| getAttachedObjectIterator(void) | Ogre::SceneNode | |
| getAttachedObjectIterator(void) const | Ogre::SceneNode | |
| getAttachedObjects() const | Ogre::SceneNode | inline |
| getAutoTrackLocalDirection(void) const | Ogre::SceneNode | inline |
| getAutoTrackOffset(void) const | Ogre::SceneNode | inline |
| getAutoTrackTarget(void) const | Ogre::SceneNode | inline |
| getChild(unsigned short index) const | Ogre::Node | |
| getChild(const String &name) const | Ogre::Node | |
| getChildIterator(void) | Ogre::Node | |
| getChildIterator(void) const | Ogre::Node | |
| getChildren() const | Ogre::Node | inline |
| getCreator(void) const | Ogre::SceneNode | inline |
| getInheritOrientation(void) const | Ogre::Node | inline |
| getInheritScale(void) const | Ogre::Node | inline |
| getInitialOrientation(void) const | Ogre::Node | inline |
| getInitialPosition(void) const | Ogre::Node | inline |
| getInitialScale(void) const | Ogre::Node | inline |
| getListener(void) const | Ogre::Node | inline |
| getLocalAxes(void) const | Ogre::Node | |
| getName(void) const | Ogre::Node | inline |
| getOrientation() const | Ogre::Node | inline |
| getParent(void) const | Ogre::Node | inline |
| getParentSceneNode(void) const | Ogre::SceneNode | |
| getPosition(void) const | Ogre::Node | inline |
| getScale(void) const | Ogre::Node | inline |
| getShowBoundingBox() const | Ogre::SceneNode | inline |
| getSquaredViewDepth(const Camera *cam) const | Ogre::Node | |
| getUserAny(void) const | Ogre::Node | inline |
| getUserObjectBindings() | Ogre::Node | inline |
| getUserObjectBindings() const | Ogre::Node | inline |
| isInSceneGraph(void) const | Ogre::SceneNode | inline |
| loadChildren(const String &filename) | Ogre::SceneNode | |
| lookAt(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | |
| needUpdate(bool forceParentUpdate=false) | Ogre::Node | virtual |
| Node() | Ogre::Node | |
| Node(const String &name) | Ogre::Node | |
| numAttachedObjects(void) const | Ogre::SceneNode | inline |
| numChildren(void) const | Ogre::Node | inline |
| ObjectIterator typedef | Ogre::SceneNode | |
| ObjectMap typedef | Ogre::SceneNode | |
| pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | inlinevirtual |
| processQueuedUpdates(void) | Ogre::Node | static |
| queueNeedUpdate(Node *n) | Ogre::Node | static |
| removeAllChildren(void) | Ogre::Node | virtual |
| removeAndDestroyAllChildren(void) | Ogre::SceneNode | |
| removeAndDestroyChild(const String &name) | Ogre::SceneNode | |
| removeAndDestroyChild(unsigned short index) | Ogre::SceneNode | |
| removeAndDestroyChild(SceneNode *child) | Ogre::SceneNode | |
| removeChild(unsigned short index) | Ogre::Node | virtual |
| removeChild(Node *child) | Ogre::Node | virtual |
| removeChild(const String &name) | Ogre::Node | virtual |
| requestUpdate(Node *child, bool forceParentUpdate=false) | Ogre::Node | |
| resetOrientation(void) | Ogre::Node | |
| resetToInitialState(void) | Ogre::Node | |
| roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | inlinevirtual |
| rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | inline |
| rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | |
| saveChildren(const String &filename) | Ogre::SceneNode | |
| scale(const Vector3 &scale) | Ogre::Node | |
| scale(Real x, Real y, Real z) | Ogre::Node | |
| SceneNode(SceneManager *creator) | Ogre::SceneNode | |
| SceneNode(SceneManager *creator, const String &name) | Ogre::SceneNode | |
| setAutoTracking(bool enabled, SceneNode *const target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO) | Ogre::SceneNode | |
| setDebugDisplayEnabled(bool enabled, bool cascade=true) const | Ogre::SceneNode | |
| setDirection(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | |
| setDirection(const Vector3 &vec, TransformSpace relativeTo=TS_PARENT, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | |
| setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) | Ogre::SceneNode | |
| setInheritOrientation(bool inherit) | Ogre::Node | |
| setInheritScale(bool inherit) | Ogre::Node | |
| setInitialState(void) | Ogre::Node | |
| setListener(Listener *listener) | Ogre::Node | inline |
| setOrientation(const Quaternion &q) | Ogre::Node | |
| setOrientation(Real w, Real x, Real y, Real z) | Ogre::Node | |
| setPosition(const Vector3 &pos) | Ogre::Node | |
| setPosition(Real x, Real y, Real z) | Ogre::Node | inline |
| setScale(const Vector3 &scale) | Ogre::Node | |
| setScale(Real x, Real y, Real z) | Ogre::Node | inline |
| setUserAny(const Any &anything) | Ogre::Node | inline |
| setVisible(bool visible, bool cascade=true) const | Ogre::SceneNode | |
| showBoundingBox(bool bShow) | Ogre::SceneNode | inline |
| TransformSpace enum name | Ogre::Node | |
| translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | |
| translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | inline |
| translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | inline |
| translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | inline |
| TS_LOCAL enum value | Ogre::Node | |
| TS_PARENT enum value | Ogre::Node | |
| TS_WORLD enum value | Ogre::Node | |
| yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) override | Ogre::SceneNode | virtual |
| ~Node() | Ogre::Node | virtual |
| ~SceneNode() | Ogre::SceneNode |