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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreBlendMode.h"#include "OgreRenderSystemCapabilities.h"#include "OgreConfigOptionMap.h"#include "OgreGpuProgram.h"#include "OgrePlane.h"#include "OgreHardwareVertexBuffer.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::RenderSystem |
| Defines the functionality of a 3D API. More... | |
| class | Ogre::RenderSystem::Listener |
| Defines a listener on the custom events that this render system can raise. More... | |
| struct | Ogre::StencilState |
| Describes the stencil buffer operation. More... | |
Namespaces | |
| namespace | Ogre |
Typedefs | |
| typedef std::map< uint16, DepthBufferVec > | Ogre::DepthBufferMap |
| typedef std::vector< DepthBuffer * > | Ogre::DepthBufferVec |
| typedef std::map< String, RenderTarget * > | Ogre::RenderTargetMap |
| typedef std::multimap< uchar, RenderTarget * > | Ogre::RenderTargetPriorityMap |
Enumerations | |
| enum | Ogre::StencilOperation { Ogre::SOP_KEEP , Ogre::SOP_ZERO , Ogre::SOP_REPLACE , Ogre::SOP_INCREMENT , Ogre::SOP_DECREMENT , Ogre::SOP_INCREMENT_WRAP , Ogre::SOP_DECREMENT_WRAP , Ogre::SOP_INVERT } |
| Enum describing the various actions which can be taken on the stencil buffer. More... | |
| enum | Ogre::TexCoordCalcMethod : uint8 { Ogre::TEXCALC_NONE , Ogre::TEXCALC_ENVIRONMENT_MAP , Ogre::TEXCALC_ENVIRONMENT_MAP_PLANAR , Ogre::TEXCALC_ENVIRONMENT_MAP_REFLECTION , Ogre::TEXCALC_ENVIRONMENT_MAP_NORMAL , Ogre::TEXCALC_PROJECTIVE_TEXTURE } |
| Enum describing the ways to generate texture coordinates. More... | |