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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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#include "OgrePropertyPrerequisites.h"#include "OgreAny.h"#include "OgreString.h"#include "OgreException.h"#include "OgreQuaternion.h"#include "OgreMatrix4.h"#include <functional>#include <sstream>Classes | |
| class | Ogre::Property< T > |
| Property instance with passthrough calls to a given object. More... | |
| class | Ogre::PropertyBase |
| Base interface for an instance of a property. More... | |
| class | Ogre::PropertyDef |
| Definition of a property of an object. More... | |
| class | Ogre::PropertySet |
| Defines a complete set of properties for a single object instance. More... | |
| struct | Ogre::PropertyValue |
| A simple structure designed just as a holder of property values between the instances of objects they might target. More... | |
Namespaces | |
| namespace | Ogre |
Typedefs | |
| typedef GeneralAllocatedObject | Ogre::PropertyAlloc |
| typedef std::map< String, PropertyDef > | Ogre::PropertyDefMap |
| Map from property name to shared definition. | |
| typedef std::map< String, PropertyValue > | Ogre::PropertyValueMap |
| Defines a transferable map of properties using wrapped value types (Ogre::Any) | |
Enumerations | |
| enum | Ogre::PropertyType { Ogre::PROP_SHORT = 0 , Ogre::PROP_UNSIGNED_SHORT = 1 , Ogre::PROP_INT = 2 , Ogre::PROP_UNSIGNED_INT = 3 , Ogre::PROP_LONG = 4 , Ogre::PROP_UNSIGNED_LONG = 5 , Ogre::PROP_REAL = 6 , Ogre::PROP_STRING = 7 , Ogre::PROP_VECTOR2 = 8 , Ogre::PROP_VECTOR3 = 9 , Ogre::PROP_VECTOR4 = 10 , Ogre::PROP_COLOUR = 11 , Ogre::PROP_BOOL = 12 , Ogre::PROP_QUATERNION = 13 , Ogre::PROP_MATRIX3 = 14 , Ogre::PROP_MATRIX4 = 15 , Ogre::PROP_UNKNOWN = 999 } |
| The type of a property. More... | |